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Change to Your Own Model

Q: How do I swap the character model in the given template

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The given template uses animation clips for humanoid character. If your model is not humanoid, you need to change the animator as well.

Answer:

1

Import the asset

2

Find the Model Container, drag in your model, disable the old one

3

Select the Controller to the corresponding animator

4

Add a model handler

5

Under the character script, change the character model reference

6

Create a socket for weapon (if needed)

7

Set the socket to weapon move set

8

Adjust the Hurtbox collider if doesn't fit

Now your new model should have the exact same functionality as the old one.

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