Change to Your Own Model

Q: How do I swap the character model in the given template

The given template uses animation clips for humanoid character. If your model is not humanoid, you need to change the animator as well.

Answer:

1

Import the asset

2

Find the Model Container, drag in your model, disable the old one

3

Select the Controller to the corresponding animator

4

Add a model handler

5

Under the character script, change the character model reference

6

Create a socket for weapon (if needed)

7

Set the socket to weapon move set

8

Adjust the Hurtbox collider if doesn't fit

Now your new model should have the exact same functionality as the old one.

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