Animatior Controller

Please note that this ONLY works with animator that structures in PAT’s template.

If you need your own way to implement the animator, you might want to have your own version of Animation Modifier.

In PAT, the transitions among different animation states is controlled by Animation Montage Modifiers attached to each Action State. It keeps the animator clean and understandable.

Your animator should look like below:

Locomotion layer
Action layer

We recommend you categorize animation clips under different layers. Each layer has an index, starting from 0.

On the parameter page, you may want to have some parameters like MontageSpeed, which allows you to use MontageSpeedMod to control the speed of your animation.

Animator parameters

You may choose the animation state and put in your speed multiplier. Here are some suggested parameters:

  • LocomotionSpeed: the speed of locomotion animations

  • MontageSpeed: the speed of other animations

  • OnGround: whether the character is standing on ground

You can also add more parameters for your own animator. Locomotion-related parameters can be used in your own LocomotionAnimController.

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